Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 129 days ago
11 / 7 / 6
K / D / A
44.7%
Kill participation
969
Damage / min
16,859g
589.8 gold / min
25
8 placed · 6 cleared
254
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKral che#again
Poppy · Top
5 / 9 / 4
29% KP
25,057
24.4% share
11,032g
197 CS · 6.9/m
nokîa3310 mentâl#ice
Sylas · Jungle
12 / 4 / 13
80.6% KP
31,864
31% share
16,092g
245 CS · 8.6/m
AkaKing#Sitan
Akali · Mid
5 / 11 / 4
29% KP
18,810
18.3% share
9,344g
142 CS · 5/m
nokîa1100 mentâl#ice
Corki · ADC
8 / 8 / 8
51.6% KP
19,709
19.2% share
13,582g
203 CS · 7.1/m
4rchanqel#00666
Nami · Support
1 / 6 / 15
51.6% KP
7,200
7% share
8,000g
26 CS · 0.9/m
Red side
VictoryREVΩXA#Fosil
Garen · Top
3 / 4 / 8
28.9% KP
21,361
16.5% share
11,845g
176 CS · 6.2/m
DALTON AKIN#DLTN
Naafiri · Jungle
6 / 7 / 9
39.5% KP
23,277
18% share
12,343g
215 CS · 7.5/m
durumlar vahim#1234
Syndra · Mid
16 / 7 / 7
60.5% KP
44,275
34.3% share
18,397g
251 CS · 8.8/m
zorlukmodubasit#refaz
Kai'Sa · ADC
11 / 7 / 6
44.7% KP
27,696
21.4% share
16,859g
254 CS · 8.9/m
femboy var mı#yy5
Nautilus · Support
2 / 6 / 15
44.7% KP
12,535
9.7% share
8,677g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
