Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Flex · 128 days ago
8 / 4 / 4
K / D / A
66.7%
Kill participation
795.3
Damage / min
16,761g
515.5 gold / min
29
12 placed · 10 cleared
312
9.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgöz十temasıyasak#C180
Camille · Top
2 / 10 / 4
33.3% KP
20,169
22.9% share
12,471g
224 CS · 6.9/m
ABU BAKEROĞLU#999
Wukong · Jungle
7 / 7 / 6
72.2% KP
17,796
20.2% share
14,486g
214 CS · 6.6/m
Pavard#666
Malzahar · Mid
1 / 4 / 8
50% KP
20,211
23% share
11,621g
276 CS · 8.5/m
zorlukmodubasit#refaz
Tristana · ADC
8 / 4 / 4
66.7% KP
25,859
29.4% share
16,761g
312 CS · 9.6/m
beg for mercy#911
Lulu · Support
0 / 4 / 12
66.7% KP
4,026
4.6% share
8,242g
35 CS · 1.1/m
Red side
VictoryREVΩXA#Fosil
Renekton · Top
7 / 1 / 9
55.2% KP
21,836
21.7% share
15,008g
240 CS · 7.4/m
DALTON AKIN#DLTN
Jax · Jungle
9 / 4 / 10
65.5% KP
19,315
19.2% share
15,711g
234 CS · 7.2/m
zoycade#zrv
Akali · Mid
6 / 5 / 5
37.9% KP
21,620
21.5% share
13,362g
243 CS · 7.5/m
wraith#014
Sivir · ADC
7 / 5 / 11
62.1% KP
31,456
31.2% share
17,949g
321 CS · 9.9/m
Senqai#5896
Karma · Support
0 / 3 / 17
58.6% KP
6,512
6.5% share
9,446g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
