Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Flex · 128 days ago
5 / 9 / 1
K / D / A
46.2%
Kill participation
355
Damage / min
11,003g
461.7 gold / min
15
8 placed · 3 cleared
190
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPavard#666
Rumble · Top
5 / 10 / 1
46.2% KP
14,429
29.1% share
10,063g
138 CS · 5.8/m
göz十temasıyasak#C180
Aatrox · Jungle
1 / 10 / 7
61.5% KP
11,614
23.4% share
7,640g
127 CS · 5.3/m
eren#ent
Irelia · Mid
2 / 6 / 1
23.1% KP
8,547
17.2% share
8,559g
190 CS · 8/m
zorlukmodubasit#refaz
Jinx · ADC
5 / 9 / 1
46.2% KP
8,462
17.1% share
11,003g
190 CS · 8/m
Senqai#5896
Lulu · Support
0 / 5 / 10
76.9% KP
6,562
13.2% share
6,784g
33 CS · 1.4/m
Red side
VictoryDALTON AKIN#DLTN
Darius · Top
12 / 3 / 11
57.5% KP
21,693
20.4% share
12,290g
175 CS · 7.3/m
oren#1202
Nidalee · Jungle
15 / 3 / 15
75% KP
31,797
29.8% share
13,674g
186 CS · 7.8/m
Zireael#Elder
Annie · Mid
9 / 1 / 12
52.5% KP
23,081
21.7% share
10,829g
168 CS · 7/m
durumlar vahim#1234
Yunara · ADC
2 / 3 / 16
45% KP
22,842
21.4% share
12,641g
208 CS · 8.7/m
ayıcık#elya
Nautilus · Support
2 / 3 / 22
60% KP
7,126
6.7% share
7,684g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
