Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Normal Draft · 128 days ago
18 / 4 / 10
K / D / A
63.6%
Kill participation
1,989.1
Damage / min
18,794g
769.2 gold / min
24
7 placed · 1 cleared
266
10.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKayrax#TR55
Fiora · Top
10 / 8 / 5
53.6% KP
27,553
30.9% share
10,974g
132 CS · 5.4/m
TEGORGE#5252
Rengar · Jungle
5 / 6 / 5
35.7% KP
16,725
18.7% share
10,275g
155 CS · 6.3/m
Pzzang#6190
Yone · Mid
8 / 9 / 2
35.7% KP
21,888
24.5% share
11,120g
183 CS · 7.5/m
testing#f x
Tristana · ADC
3 / 15 / 4
25% KP
15,393
17.3% share
9,310g
101 CS · 4.1/m
AURAMAXXING#TOPG
Thresh · Support
2 / 6 / 9
39.3% KP
7,656
8.6% share
6,940g
66 CS · 2.7/m
Red side
VictorySublime Kick#SBL
Aatrox · Top
2 / 8 / 4
13.6% KP
7,932
6.9% share
6,912g
110 CS · 4.5/m
Artı Değer#TR01
Qiyana · Jungle
15 / 4 / 4
43.2% KP
25,798
22.6% share
15,223g
200 CS · 8.2/m
KUSURSUZ ELMAS#213
Fizz · Mid
7 / 9 / 8
34.1% KP
23,562
20.6% share
11,770g
178 CS · 7.3/m
zorlukmodubasit#refaz
Ashe · ADC
18 / 4 / 10
63.6% KP
48,600
42.5% share
18,794g
266 CS · 10.9/m
levia#zafer
Soraka · Support
2 / 3 / 25
61.4% KP
8,475
7.4% share
9,276g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
