Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Normal Draft · 128 days ago
14 / 9 / 7
K / D / A
61.8%
Kill participation
1,556.4
Damage / min
22,560g
607.5 gold / min
22
10 placed · 5 cleared
311
8.4 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEAG#TR34
Vladimir · Top
15 / 4 / 9
52.2% KP
66,810
33.8% share
20,401g
310 CS · 8.3/m
minnetsiz geyik#geyik
Ambessa · Jungle
3 / 7 / 14
37% KP
24,114
12.2% share
15,295g
314 CS · 8.5/m
Эгейское#Бог
Zed · Mid
14 / 9 / 11
54.3% KP
46,275
23.4% share
17,938g
181 CS · 4.9/m
TSM Chief#TR1
Nilah · ADC
13 / 9 / 11
52.2% KP
42,254
21.4% share
20,432g
271 CS · 7.3/m
Yuumizittin#sLm
Yuumi · Support
1 / 6 / 31
69.6% KP
18,237
9.2% share
11,759g
8 CS · 0.2/m
Red side
DefeatPITTIK4VCISl#001
Karma · Top
3 / 9 / 6
26.5% KP
23,512
14.7% share
11,622g
195 CS · 5.3/m
VO9#0606
Naafiri · Jungle
9 / 9 / 6
44.1% KP
30,405
19% share
16,479g
240 CS · 6.5/m
ChildofBodom#6231
Cassiopeia · Mid
7 / 10 / 10
50% KP
35,052
22% share
15,452g
271 CS · 7.3/m
zorlukmodubasit#refaz
Corki · ADC
14 / 9 / 7
61.8% KP
57,795
36.2% share
22,560g
311 CS · 8.4/m
levia#zafer
Nami · Support
1 / 9 / 19
58.8% KP
12,911
8.1% share
11,087g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
