Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 127 days ago
2 / 4 / 13
K / D / A
46.9%
Kill participation
584.7
Damage / min
13,803g
437.3 gold / min
15
9 placed · 1 cleared
214
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxannibale#xanni
Varus · Top
6 / 8 / 6
66.7% KP
30,737
35.2% share
11,767g
215 CS · 6.8/m
so into you#nvm
Rengar · Jungle
2 / 9 / 4
33.3% KP
13,962
16% share
10,826g
205 CS · 6.5/m
easy lover#sole
Hwei · Mid
2 / 5 / 1
16.7% KP
16,915
19.4% share
11,766g
266 CS · 8.4/m
Avalanche#TRdog
Swain · ADC
4 / 2 / 3
38.9% KP
17,986
20.6% share
14,094g
295 CS · 9.3/m
112263632211#xxx
Rakan · Support
4 / 8 / 10
77.8% KP
7,775
8.9% share
8,968g
19 CS · 0.6/m
Red side
Victoryisa#21374
Cho'Gath · Top
2 / 8 / 11
40.6% KP
8,927
8% share
10,700g
155 CS · 4.9/m
qweasdc#Mıss
Aatrox · Jungle
8 / 3 / 11
59.4% KP
25,068
22.5% share
15,067g
242 CS · 7.7/m
selvisk#idgaf
Sylas · Mid
15 / 0 / 7
68.8% KP
39,150
35.1% share
17,253g
270 CS · 8.6/m
zorlukmodubasit#refaz
Senna · ADC
2 / 4 / 13
46.9% KP
18,457
16.6% share
13,803g
214 CS · 6.8/m
Old Faker#9102
Vel'Koz · Support
5 / 4 / 9
43.8% KP
19,795
17.8% share
11,469g
92 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
