Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 127 days ago
3 / 5 / 7
K / D / A
41.7%
Kill participation
564.8
Damage / min
15,267g
474.4 gold / min
44
11 placed · 13 cleared
264
8.2 CS / min
Objective control
0
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArSıZBeLa#KOVA
Akali · Top
9 / 6 / 5
58.3% KP
23,652
27% share
14,132g
240 CS · 7.5/m
oyun oynucam#oyun
Rek'Sai · Jungle
4 / 1 / 9
54.2% KP
15,485
17.7% share
13,929g
213 CS · 6.6/m
Alex Mercer#1v9
Kassadin · Mid
6 / 2 / 3
37.5% KP
22,394
25.6% share
14,072g
249 CS · 7.7/m
zorlukmodubasit#refaz
Kai'Sa · ADC
3 / 5 / 7
41.7% KP
18,177
20.8% share
15,267g
264 CS · 8.2/m
imagine a legend#00100
Nautilus · Support
2 / 9 / 9
45.8% KP
7,799
8.9% share
9,731g
27 CS · 0.8/m
Red side
DefeatMew#7174
Naafiri · Top
3 / 10 / 7
43.5% KP
23,654
23.3% share
10,826g
222 CS · 6.9/m
RUHVURUSUP#mt2
Hecarim · Jungle
4 / 6 / 5
39.1% KP
12,441
12.3% share
12,045g
253 CS · 7.9/m
selvisk#idgaf
Ahri · Mid
6 / 1 / 3
39.1% KP
24,181
23.8% share
12,599g
295 CS · 9.2/m
sakasiz#saka
Xayah · ADC
9 / 4 / 6
65.2% KP
28,073
27.7% share
17,860g
307 CS · 9.5/m
ristretto abuser#yasn
Bard · Support
1 / 3 / 15
69.6% KP
13,140
12.9% share
8,267g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
