Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 126 days ago
11 / 7 / 3
K / D / A
73.7%
Kill participation
854.9
Damage / min
13,304g
544.9 gold / min
13
7 placed · 3 cleared
166
6.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySh1r0zz#00000
Warwick · Top
11 / 1 / 5
35.6% KP
18,955
19.7% share
13,112g
222 CS · 9.1/m
LXSING DREAMS#19323
Master Yi · Jungle
12 / 6 / 7
42.2% KP
19,967
20.7% share
12,305g
172 CS · 7/m
Alex Mercer#1v9
Malzahar · Mid
7 / 0 / 8
33.3% KP
17,233
17.9% share
12,297g
246 CS · 10.1/m
sahinpastirma#3333
Karthus · ADC
11 / 10 / 15
57.8% KP
33,331
34.6% share
12,526g
153 CS · 6.3/m
Thresh#6129
Thresh · Support
4 / 2 / 15
42.2% KP
6,778
7% share
8,717g
33 CS · 1.4/m
Red side
DefeatMatechi#TR1
Sett · Top
1 / 10 / 0
5.3% KP
11,983
19% share
7,685g
170 CS · 7/m
alterNN#TR1
Naafiri · Jungle
4 / 11 / 2
31.6% KP
11,229
17.8% share
8,767g
154 CS · 6.3/m
Nehmir1#NEH
Mel · Mid
3 / 10 / 1
21.1% KP
11,817
18.7% share
8,426g
180 CS · 7.4/m
zorlukmodubasit#refaz
Senna · ADC
11 / 7 / 3
73.7% KP
20,875
33% share
13,304g
166 CS · 6.8/m
DH Alate#alate
Janna · Support
0 / 7 / 12
63.2% KP
7,261
11.5% share
7,027g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
