Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 119 days ago
17 / 7 / 10
K / D / A
79.4%
Kill participation
1,467.1
Damage / min
18,692g
650.2 gold / min
13
9 placed · 1 cleared
245
8.5 CS / min
Objective control
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKhaslana#Kaos
Gwen · Top
10 / 5 / 4
41.2% KP
34,791
30% share
14,916g
179 CS · 6.2/m
Carma#sga35
Naafiri · Jungle
4 / 5 / 11
44.1% KP
19,060
16.5% share
11,480g
192 CS · 6.7/m
9a4fsx471#333
Qiyana · Mid
6 / 5 / 6
35.3% KP
27,596
23.8% share
12,422g
187 CS · 6.5/m
taytyirtan31#3169
Twitch · ADC
11 / 11 / 5
47.1% KP
20,215
17.4% share
14,488g
165 CS · 5.7/m
apo Isd acc#ata
Seraphine · Support
3 / 8 / 19
64.7% KP
14,199
12.3% share
9,848g
36 CS · 1.3/m
Red side
DefeatSlizard#TR1
Jax · Top
5 / 8 / 3
23.5% KP
17,493
17.2% share
11,601g
191 CS · 6.6/m
INCLINE AM PRESS#HET
Aatrox · Jungle
2 / 9 / 4
17.6% KP
14,416
14.2% share
10,805g
181 CS · 6.3/m
Caizar#TR1
Syndra · Mid
7 / 5 / 4
32.4% KP
17,108
16.8% share
12,668g
242 CS · 8.4/m
zorlukmodubasit#refaz
Lucian · ADC
17 / 7 / 10
79.4% KP
42,178
41.4% share
18,692g
245 CS · 8.5/m
rena#chii
Yuumi · Support
3 / 5 / 22
73.5% KP
10,671
10.5% share
9,906g
6 CS · 0.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
