Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 118 days ago
21 / 4 / 5
K / D / A
65%
Kill participation
1,706
Damage / min
17,964g
698.1 gold / min
15
9 placed · 0 cleared
211
8.2 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxen#303
Malphite · Top
7 / 1 / 14
52.5% KP
28,563
24.8% share
12,482g
202 CS · 7.8/m
FOREVEROLLING#0420
Lee Sin · Jungle
7 / 5 / 4
27.5% KP
13,334
11.6% share
10,801g
189 CS · 7.3/m
tolin#rawr
LeBlanc · Mid
4 / 8 / 3
17.5% KP
18,712
16.3% share
7,662g
155 CS · 6/m
zorlukmodubasit#refaz
Kai'Sa · ADC
21 / 4 / 5
65% KP
43,901
38.2% share
17,964g
211 CS · 8.2/m
kapi#off
Rell · Support
1 / 5 / 27
70% KP
10,457
9.1% share
8,508g
16 CS · 0.6/m
Red side
VictoryTatsucem#Tatsu
Sion · Top
2 / 6 / 2
17.4% KP
9,619
11.6% share
15,311g
278 CS · 10.8/m
DemirBükücü#Tr41
Briar · Jungle
10 / 8 / 3
56.5% KP
25,317
30.5% share
14,893g
180 CS · 7/m
bakalan#tatlı
Vladimir · Mid
6 / 3 / 2
34.8% KP
22,426
27.1% share
11,356g
220 CS · 8.5/m
DOGE#HAV
Zeri · ADC
3 / 12 / 4
30.4% KP
16,062
19.4% share
9,977g
167 CS · 6.5/m
dragonbool#TR1
Senna · Support
2 / 11 / 9
47.8% KP
9,471
11.4% share
8,277g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
