Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 117 days ago
6 / 9 / 11
K / D / A
45.9%
Kill participation
784.7
Damage / min
13,361g
443.6 gold / min
28
9 placed · 5 cleared
234
7.8 CS / min
Objective control
4
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
2
Baron
10
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWeiju#adgod
Naafiri · Top
3 / 14 / 9
32.4% KP
27,228
20.5% share
10,881g
227 CS · 7.5/m
yigit3460#3460
Sylas · Jungle
24 / 5 / 3
73% KP
51,008
38.4% share
20,123g
234 CS · 7.8/m
GRUENE NEUNE#HRDTK
Locke · Mid
3 / 13 / 14
45.9% KP
21,586
16.3% share
10,107g
170 CS · 5.6/m
zorlukmodubasit#refaz
Tristana · ADC
6 / 9 / 11
45.9% KP
23,632
17.8% share
13,361g
234 CS · 7.8/m
Adc düşmanı#sup
Yuumi · Support
1 / 4 / 26
73% KP
9,211
6.9% share
8,665g
27 CS · 0.9/m
Red side
Victorytomi33#togi
Riven · Top
9 / 9 / 9
40% KP
29,388
18.8% share
14,322g
209 CS · 6.9/m
26377272#56426
Diana · Jungle
5 / 9 / 11
35.6% KP
21,291
13.6% share
12,524g
204 CS · 6.8/m
ZED KAPLANI#ZED
Zed · Mid
16 / 7 / 8
53.3% KP
53,987
34.5% share
17,592g
215 CS · 7.1/m
bersan#361
Nilah · ADC
12 / 6 / 13
55.6% KP
36,909
23.6% share
18,082g
233 CS · 7.7/m
YARBAROS#TR1
Senna · Support
3 / 7 / 18
46.7% KP
14,805
9.5% share
11,261g
56 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
