Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 115 days ago
5 / 7 / 4
K / D / A
37.5%
Kill participation
680.8
Damage / min
11,362g
480.4 gold / min
15
8 placed · 2 cleared
193
8.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJimiDede#TR1
Ornn · Top
2 / 6 / 6
33.3% KP
15,710
21.2% share
9,308g
172 CS · 7.3/m
BahtoL#TR1
Olaf · Jungle
5 / 8 / 1
25% KP
12,746
17.2% share
9,732g
171 CS · 7.2/m
Cyrius#TR1
Sylas · Mid
9 / 6 / 6
62.5% KP
21,962
29.6% share
10,725g
178 CS · 7.5/m
zorlukmodubasit#refaz
Lucian · ADC
5 / 7 / 4
37.5% KP
16,102
21.7% share
11,362g
193 CS · 8.2/m
Kâim Bey#TR1
Nami · Support
3 / 9 / 8
45.8% KP
7,737
10.4% share
7,109g
24 CS · 1/m
Red side
VictoryKayle Kid#Kayle
Kayle · Top
8 / 3 / 1
25% KP
25,864
22.2% share
12,498g
219 CS · 9.3/m
gülüsler sahte#wiaXD
Zed · Jungle
7 / 2 / 5
33.3% KP
19,969
17.1% share
13,736g
205 CS · 8.7/m
LoLOynayanBiri#LOLB
Akshan · Mid
9 / 4 / 3
33.3% KP
24,268
20.8% share
13,738g
233 CS · 9.9/m
gd7#0000
Karthus · ADC
10 / 9 / 9
52.8% KP
36,545
31.3% share
13,209g
191 CS · 8.1/m
Deserve The Game#TR1
Blitzcrank · Support
2 / 6 / 12
38.9% KP
10,105
8.7% share
8,430g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
