Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 115 days ago
11 / 8 / 9
K / D / A
42.6%
Kill participation
1,038.3
Damage / min
20,129g
543.3 gold / min
29
8 placed · 5 cleared
286
7.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
13
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuduBubu#Obi
Sett · Top
4 / 10 / 10
37.8% KP
23,786
15.3% share
13,372g
241 CS · 6.5/m
LOLÜ BIRAKTIM#TR999
Viego · Jungle
14 / 8 / 8
59.5% KP
25,566
16.5% share
17,568g
222 CS · 6/m
Cajoin#TR1
Viktor · Mid
14 / 9 / 11
67.6% KP
52,488
33.8% share
21,251g
310 CS · 8.4/m
261437#www
Ezreal · ADC
4 / 11 / 9
35.1% KP
36,665
23.6% share
16,661g
296 CS · 8/m
akira fudo#1905
Bard · Support
1 / 9 / 23
64.9% KP
16,624
10.7% share
11,459g
30 CS · 0.8/m
Red side
VictoryBastona#TR1
Fiora · Top
9 / 9 / 7
34% KP
34,791
21.7% share
17,316g
274 CS · 7.4/m
xrawz732381#xxx
Graves · Jungle
21 / 7 / 10
66% KP
49,388
30.8% share
22,952g
292 CS · 7.9/m
ewy iWon#TR1
Aurelion Sol · Mid
4 / 5 / 7
23.4% KP
27,450
17.1% share
15,005g
303 CS · 8.2/m
zorlukmodubasit#refaz
Tristana · ADC
11 / 8 / 9
42.6% KP
38,468
24% share
20,129g
286 CS · 7.7/m
Akali4Life#0059
Thresh · Support
2 / 8 / 20
46.8% KP
10,432
6.5% share
11,143g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
