Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 110 days ago
2 / 12 / 7
K / D / A
27.3%
Kill participation
705.5
Damage / min
9,475g
392.1 gold / min
13
8 placed · 0 cleared
176
7.3 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOre Sama#TR1
Shen · Top
3 / 6 / 8
21.6% KP
15,102
13.7% share
8,421g
123 CS · 5.1/m
NAILN2ANASICARIE#TOMOM
Locke · Jungle
9 / 6 / 11
39.2% KP
19,804
18% share
13,320g
179 CS · 7.4/m
possess#1994
Sylas · Mid
10 / 6 / 12
43.1% KP
22,545
20.5% share
11,139g
149 CS · 6.2/m
killer whale#pomni
Nilah · ADC
15 / 9 / 12
52.9% KP
31,657
28.8% share
18,059g
197 CS · 8.2/m
otuzbırci#pyke
Pyke · Support
14 / 6 / 12
51% KP
20,907
19% share
12,258g
37 CS · 1.5/m
Red side
DefeatOdyssey#KN1
Mordekaiser · Top
4 / 8 / 2
18.2% KP
16,195
16.3% share
8,911g
172 CS · 7.1/m
Tears Of Axe#TR42
Viego · Jungle
14 / 6 / 4
54.5% KP
21,352
21.5% share
13,032g
158 CS · 6.5/m
aram çarı#111
LeBlanc · Mid
5 / 9 / 11
48.5% KP
18,622
18.7% share
9,328g
133 CS · 5.5/m
zorlukmodubasit#refaz
Xayah · ADC
2 / 12 / 7
27.3% KP
17,049
17.2% share
9,475g
176 CS · 7.3/m
ristretto abuser#yasn
Camille · Support
8 / 16 / 14
66.7% KP
26,153
26.3% share
10,995g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
