Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 110 days ago
10 / 10 / 7
K / D / A
47.2%
Kill participation
1,293.1
Damage / min
15,780g
514.6 gold / min
20
10 placed · 4 cleared
230
7.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatG0TVEREN#HÜSSÜ
Darius · Top
17 / 7 / 4
58.3% KP
45,130
27.6% share
16,327g
211 CS · 6.9/m
Quinayno#TR1
Xin Zhao · Jungle
0 / 14 / 14
38.9% KP
22,744
13.9% share
10,049g
142 CS · 4.6/m
bitter#0209
Ahri · Mid
6 / 4 / 15
58.3% KP
39,216
24% share
11,726g
221 CS · 7.2/m
zorlukmodubasit#refaz
Tristana · ADC
10 / 10 / 7
47.2% KP
39,654
24.2% share
15,780g
230 CS · 7.5/m
otuzbırci#pyke
Pyke · Support
3 / 13 / 18
58.3% KP
16,970
10.4% share
10,483g
23 CS · 0.8/m
Red side
VictoryCorajudo#1881
Malphite · Top
6 / 10 / 7
27.7% KP
19,994
13.4% share
8,927g
107 CS · 3.5/m
ig kanekihan0#ffle
Talon · Jungle
17 / 8 / 2
40.4% KP
38,119
25.5% share
16,924g
240 CS · 7.8/m
ELONUZABOŞALDIM#tomi
Dr. Mundo · Mid
13 / 3 / 7
42.6% KP
46,840
31.3% share
18,134g
308 CS · 10/m
aram çarı#111
Brand · ADC
6 / 7 / 19
53.2% KP
35,350
23.6% share
13,121g
189 CS · 6.2/m
Rakan God#Rakan
Rakan · Support
5 / 8 / 26
66% KP
9,323
6.2% share
10,954g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
