Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Flex · 110 days ago
2 / 7 / 8
K / D / A
40%
Kill participation
623.1
Damage / min
12,685g
423.1 gold / min
19
7 placed · 7 cleared
234
7.8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAvalanche#TRdog
Gangplank · Top
6 / 2 / 14
62.5% KP
32,900
24.7% share
15,872g
264 CS · 8.8/m
Chocolate Cookie#999
Lee Sin · Jungle
4 / 6 / 21
78.1% KP
16,908
12.7% share
11,643g
143 CS · 4.8/m
naga siren#2663
Ryze · Mid
15 / 2 / 7
68.8% KP
41,782
31.3% share
16,705g
288 CS · 9.6/m
moshi#zxc
Ezreal · ADC
3 / 6 / 15
56.3% KP
30,234
22.7% share
13,134g
227 CS · 7.6/m
Petrichor#TR2
Karma · Support
4 / 9 / 18
68.8% KP
11,456
8.6% share
9,249g
34 CS · 1.1/m
Red side
Defeatgöz十temasıyasak#C180
Ornn · Top
1 / 5 / 5
24% KP
8,175
8.1% share
8,943g
190 CS · 6.3/m
gottenyiyen15#TR1
Sylas · Jungle
14 / 8 / 5
76% KP
39,100
38.8% share
14,687g
201 CS · 6.7/m
insomnia#207
Qiyana · Mid
7 / 5 / 4
44% KP
28,709
28.5% share
12,486g
245 CS · 8.2/m
zorlukmodubasit#refaz
Lucian · ADC
2 / 7 / 8
40% KP
18,684
18.5% share
12,685g
234 CS · 7.8/m
burce#xdxd
Nami · Support
1 / 7 / 12
52% KP
6,112
6.1% share
7,886g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
