Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Defeat
Ranked Solo/Duo · 105 days ago
14 / 14 / 20
K / D / A
60.7%
Kill participation
1,544.3
Damage / min
20,221g
512.4 gold / min
20
11 placed · 3 cleared
291
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsıfıraltılol#111
Camille · Top
8 / 15 / 13
37.5% KP
34,657
17.1% share
14,615g
221 CS · 5.6/m
azimli sıçann#TR1
Nocturne · Jungle
10 / 13 / 20
53.6% KP
31,872
15.8% share
17,200g
258 CS · 6.5/m
LUKA#G0D
Galio · Mid
18 / 9 / 26
78.6% KP
56,996
28.2% share
18,181g
207 CS · 5.2/m
zorlukmodubasit#refaz
Ziggs · ADC
14 / 14 / 20
60.7% KP
60,950
30.2% share
20,221g
291 CS · 7.4/m
kami#h8ful
Janna · Support
6 / 15 / 36
75% KP
17,651
8.7% share
13,587g
39 CS · 1/m
Red side
VictoryHamza#Cengz
Akali · Top
15 / 15 / 7
33.8% KP
44,799
19.9% share
16,739g
206 CS · 5.2/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
13 / 12 / 16
44.6% KP
37,167
16.5% share
17,930g
216 CS · 5.5/m
hari shin#lily
Zed · Mid
18 / 7 / 12
46.2% KP
65,853
29.2% share
22,053g
305 CS · 7.7/m
Apc Abuser#APC
Hwei · ADC
17 / 9 / 22
60% KP
53,488
23.7% share
21,747g
271 CS · 6.9/m
g4Mj7W3MeBaHi9EA#8945
Sona · Support
2 / 13 / 42
67.7% KP
24,002
10.7% share
14,196g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
