Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Soraka
Defeat
Ranked Solo/Duo · 105 days ago
1 / 7 / 19
K / D / A
71.4%
Kill participation
324.4
Damage / min
7,931g
306.8 gold / min
50
19 placed · 2 cleared
26
1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaêseron#RGVM
Mordekaiser · Top
1 / 6 / 2
9.7% KP
19,671
15.7% share
8,851g
177 CS · 6.8/m
asdfghj#qwe
Talon · Jungle
12 / 5 / 8
64.5% KP
34,187
27.4% share
14,438g
225 CS · 8.7/m
türbanlı kata#3634
Vladimir · Mid
3 / 5 / 7
32.3% KP
24,985
20% share
10,557g
196 CS · 7.6/m
Shuhei Hisagi#BLÆCH
Jinx · ADC
14 / 8 / 7
67.7% KP
38,747
31% share
15,759g
176 CS · 6.8/m
smolpaweum#smlpw
Milio · Support
1 / 5 / 24
80.6% KP
7,311
5.9% share
8,936g
15 CS · 0.6/m
Red side
DefeatTisma#0000
Nasus · Top
5 / 2 / 6
39.3% KP
21,494
21.7% share
10,531g
202 CS · 7.8/m
sıfıraltılol#111
Diana · Jungle
7 / 5 / 6
46.4% KP
19,324
19.5% share
11,725g
204 CS · 7.9/m
richardthekiller#NR1
Akali · Mid
9 / 9 / 0
32.1% KP
20,918
21.1% share
9,322g
128 CS · 5/m
KalistaKing#TR1EE
Aphelios · ADC
6 / 9 / 11
60.7% KP
29,013
29.3% share
11,803g
174 CS · 6.7/m
zorlukmodubasit#refaz
Soraka · Support
1 / 7 / 19
71.4% KP
8,387
8.5% share
7,931g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
