Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 105 days ago
4 / 7 / 1
K / D / A
33.3%
Kill participation
672.5
Damage / min
9,032g
427.7 gold / min
16
5 placed · 2 cleared
165
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBIG MAC DELLAL#udg
Malphite · Top
0 / 4 / 4
26.7% KP
16,272
28% share
6,681g
133 CS · 6.3/m
sıfıraltılol#111
Viego · Jungle
5 / 5 / 3
53.3% KP
10,346
17.8% share
8,555g
132 CS · 6.3/m
no1#337
Sylas · Mid
6 / 7 / 0
40% KP
14,114
24.3% share
9,602g
125 CS · 5.9/m
zorlukmodubasit#refaz
Jinx · ADC
4 / 7 / 1
33.3% KP
14,202
24.4% share
9,032g
165 CS · 7.8/m
smolpaweum#smlpw
Milio · Support
0 / 8 / 6
40% KP
3,203
5.5% share
5,326g
17 CS · 0.8/m
Red side
Victoryburakreater#TR1
Mordekaiser · Top
2 / 4 / 3
16.1% KP
11,799
15.6% share
8,002g
169 CS · 8/m
Mrb Ben Cooput#GOAT
Naafiri · Jungle
9 / 2 / 12
67.7% KP
20,098
26.5% share
10,069g
155 CS · 7.3/m
asdfghj#qwe
Syndra · Mid
3 / 3 / 8
35.5% KP
15,512
20.5% share
8,607g
169 CS · 8/m
Shadow Pulse#666
Jhin · ADC
16 / 3 / 3
61.3% KP
21,672
28.6% share
12,605g
132 CS · 6.3/m
Rakan God#Rakan
Rakan · Support
1 / 3 / 25
83.9% KP
6,664
8.8% share
7,189g
16 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
