Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 105 days ago
11 / 5 / 7
K / D / A
54.5%
Kill participation
1,192.7
Damage / min
17,567g
588.2 gold / min
17
9 placed · 3 cleared
249
8.3 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbarnabas collins#say10
Varus · Top
6 / 7 / 10
55.2% KP
40,044
31.5% share
11,795g
194 CS · 6.5/m
Forbloods#1TAP
Graves · Jungle
8 / 6 / 3
37.9% KP
22,866
18% share
14,837g
240 CS · 8/m
Dicerylax#TR1
Yone · Mid
7 / 8 / 5
41.4% KP
26,797
21.1% share
12,264g
219 CS · 7.3/m
Memet Montana#ADCRY
Jinx · ADC
7 / 8 / 10
58.6% KP
30,760
24.2% share
14,339g
267 CS · 8.9/m
Missıssippi#TR1
Lulu · Support
1 / 4 / 15
55.2% KP
6,714
5.3% share
8,541g
32 CS · 1.1/m
Red side
Victoryprimavera#aevum
Sion · Top
3 / 5 / 5
24.2% KP
9,289
8.8% share
10,228g
158 CS · 5.3/m
ANAMIN AMl#selam
Hecarim · Jungle
9 / 4 / 8
51.5% KP
19,482
18.5% share
15,813g
234 CS · 7.8/m
LoLOynayanBiri#LOLB
Mel · Mid
9 / 7 / 5
42.4% KP
34,985
33.3% share
15,881g
282 CS · 9.4/m
zorlukmodubasit#refaz
Tristana · ADC
11 / 5 / 7
54.5% KP
35,621
33.9% share
17,567g
249 CS · 8.3/m
ptcm#0119
Renata Glasc · Support
1 / 8 / 16
51.5% KP
5,744
5.5% share
9,686g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
