Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Victory
Ranked Solo/Duo · 105 days ago
6 / 6 / 19
K / D / A
64.1%
Kill participation
1,025
Damage / min
10,595g
433.6 gold / min
36
16 placed · 3 cleared
26
1.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIIWizzyII#9182
K'Sante · Top
2 / 6 / 5
33.3% KP
18,438
20.2% share
8,707g
187 CS · 7.7/m
burakreater#TR1
Rengar · Jungle
10 / 6 / 6
76.2% KP
26,065
28.5% share
14,410g
170 CS · 7/m
Lawrence#0001
Ryze · Mid
4 / 10 / 4
38.1% KP
17,571
19.2% share
8,537g
180 CS · 7.4/m
nikah masası#goerz
Ezreal · ADC
3 / 8 / 5
38.1% KP
14,948
16.3% share
9,183g
177 CS · 7.2/m
Çöl Gülü Samira#Adc
Swain · Support
2 / 9 / 7
42.9% KP
14,481
15.8% share
6,885g
26 CS · 1.1/m
Red side
VictoryLocay#6435
Darius · Top
3 / 4 / 2
12.8% KP
16,439
12.8% share
10,684g
211 CS · 8.6/m
DH Kuashi#2504
Lee Sin · Jungle
5 / 6 / 7
30.8% KP
15,248
11.8% share
9,712g
149 CS · 6.1/m
sunfyrhe#186
Cassiopeia · Mid
10 / 3 / 6
41% KP
32,754
25.4% share
12,809g
216 CS · 8.8/m
la confiance tue#1938
Kai'Sa · ADC
15 / 2 / 10
64.1% KP
39,290
30.5% share
16,523g
233 CS · 9.5/m
zorlukmodubasit#refaz
Senna · Support
6 / 6 / 19
64.1% KP
25,044
19.4% share
10,595g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
