Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 104 days ago
7 / 5 / 12
K / D / A
42.2%
Kill participation
887.6
Damage / min
14,425g
514.3 gold / min
16
9 placed · 1 cleared
209
7.5 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrame#GK34
Trundle · Top
4 / 10 / 5
40.9% KP
21,029
19.7% share
11,596g
207 CS · 7.4/m
rahasyaaaaaAAAAA#GOD
Kha'Zix · Jungle
9 / 7 / 3
54.5% KP
25,136
23.5% share
13,363g
198 CS · 7.1/m
Bastona#TR1
Sylas · Mid
6 / 8 / 5
50% KP
21,296
19.9% share
11,443g
171 CS · 6.1/m
Trotzy#TR46
Naafiri · ADC
1 / 10 / 6
31.8% KP
16,997
15.9% share
10,371g
183 CS · 6.5/m
ristretto abuser#yasn
Ezreal · Support
2 / 11 / 8
45.5% KP
22,426
21% share
9,564g
62 CS · 2.2/m
Red side
Victoryyunik#00001
Aatrox · Top
11 / 5 / 8
42.2% KP
38,650
29.2% share
15,975g
245 CS · 8.7/m
edgerunner#rave
Kayn · Jungle
14 / 4 / 5
42.2% KP
25,313
19.1% share
14,089g
172 CS · 6.1/m
aspect#2409
Syndra · Mid
9 / 3 / 12
46.7% KP
32,829
24.8% share
13,953g
234 CS · 8.3/m
zorlukmodubasit#refaz
Kai'Sa · ADC
7 / 5 / 12
42.2% KP
24,896
18.8% share
14,425g
209 CS · 7.5/m
A P E R T A#7097
Nautilus · Support
4 / 5 / 15
42.2% KP
10,794
8.1% share
9,347g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
