Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 104 days ago
17 / 6 / 10
K / D / A
58.7%
Kill participation
1,480.9
Damage / min
21,449g
621.7 gold / min
22
6 placed · 5 cleared
297
8.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory9I7 TolgaBacca#500
Gangplank · Top
8 / 7 / 11
41.3% KP
53,167
30.1% share
16,718g
295 CS · 8.6/m
edgerunner#rave
Kayn · Jungle
13 / 5 / 9
47.8% KP
32,216
18.2% share
16,414g
234 CS · 6.8/m
Ulcose#TR1
Yasuo · Mid
8 / 7 / 9
37% KP
27,532
15.6% share
14,272g
245 CS · 7.1/m
zorlukmodubasit#refaz
Tristana · ADC
17 / 6 / 10
58.7% KP
51,092
28.9% share
21,449g
297 CS · 8.6/m
margeus#0001
Nautilus · Support
0 / 9 / 27
58.7% KP
12,640
7.2% share
10,401g
29 CS · 0.8/m
Red side
Defeat42529179#88888
Teemo · Top
6 / 5 / 12
54.5% KP
40,267
29.6% share
14,774g
249 CS · 7.2/m
Classy#07070
Kha'Zix · Jungle
9 / 6 / 11
60.6% KP
28,798
21.2% share
18,527g
249 CS · 7.2/m
god tier#won
Sion · Mid
8 / 9 / 9
51.5% KP
33,635
24.8% share
13,812g
217 CS · 6.3/m
DOGE#HAV
Zeri · ADC
4 / 16 / 7
33.3% KP
23,761
17.5% share
13,977g
257 CS · 7.4/m
Eminx#TR1
Seraphine · Support
6 / 10 / 11
51.5% KP
9,426
6.9% share
12,186g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
