Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 103 days ago
3 / 6 / 3
K / D / A
30%
Kill participation
749.2
Damage / min
13,929g
482 gold / min
18
9 placed · 1 cleared
277
9.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArSıZBeLa#KOVA
Olaf · Top
3 / 8 / 2
16.1% KP
18,599
15.5% share
10,705g
191 CS · 6.6/m
ikus asıgı#1006
Talon · Jungle
12 / 4 / 11
74.2% KP
40,933
34.1% share
17,852g
269 CS · 9.3/m
Ali Candan#88888
Malzahar · Mid
5 / 0 / 13
58.1% KP
24,366
20.3% share
13,455g
255 CS · 8.8/m
maviixdd#TR1
Tristana · ADC
9 / 4 / 7
51.6% KP
26,493
22.1% share
15,084g
239 CS · 8.3/m
marceline#doki
Karma · Support
2 / 4 / 21
74.2% KP
9,700
8.1% share
8,718g
24 CS · 0.8/m
Red side
DefeatBurraakk#TR1
Darius · Top
8 / 6 / 0
40% KP
21,603
26.3% share
12,482g
225 CS · 7.8/m
ZumrutAnka#TR1
Wukong · Jungle
1 / 9 / 6
35% KP
11,497
14% share
10,187g
184 CS · 6.4/m
gtautofarmreme#5213
Irelia · Mid
8 / 7 / 0
40% KP
21,840
26.6% share
13,235g
236 CS · 8.2/m
zorlukmodubasit#refaz
Kai'Sa · ADC
3 / 6 / 3
30% KP
21,652
26.4% share
13,929g
277 CS · 9.6/m
SUPGAP#302
Milio · Support
0 / 4 / 9
45% KP
5,565
6.8% share
7,436g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
