Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 103 days ago
8 / 6 / 3
K / D / A
39.3%
Kill participation
1,388.7
Damage / min
12,780g
490 gold / min
24
7 placed · 6 cleared
255
9.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
6 / 12 / 5
39.3% KP
38,144
29.3% share
9,742g
161 CS · 6.2/m
no1#337
Talon · Jungle
4 / 8 / 8
42.9% KP
16,482
12.7% share
11,840g
204 CS · 7.8/m
Joseph Joestar#Baron
Tristana · Mid
8 / 5 / 4
42.9% KP
26,749
20.5% share
11,092g
185 CS · 7.1/m
zorlukmodubasit#refaz
Jinx · ADC
8 / 6 / 3
39.3% KP
36,221
27.8% share
12,780g
255 CS · 9.8/m
irelia#tabi
Lulu · Support
2 / 4 / 14
57.1% KP
12,591
9.7% share
8,010g
22 CS · 0.8/m
Red side
VictoryLoki#0651
Dr. Mundo · Top
3 / 6 / 11
40% KP
27,754
26.6% share
11,601g
190 CS · 7.3/m
s0lded#SOLD
Bel'Veth · Jungle
20 / 1 / 5
71.4% KP
33,046
31.7% share
18,718g
220 CS · 8.4/m
QınZhao#1234
Irelia · Mid
8 / 10 / 4
34.3% KP
20,805
19.9% share
12,836g
219 CS · 8.4/m
261437#www
Vladimir · ADC
4 / 7 / 3
20% KP
14,594
14% share
10,445g
203 CS · 7.8/m
Harmony#TR2
Janna · Support
0 / 4 / 17
48.6% KP
8,136
7.8% share
8,645g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
