Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 101 days ago
12 / 6 / 10
K / D / A
73.3%
Kill participation
1,337.5
Damage / min
14,121g
594.2 gold / min
12
7 placed · 1 cleared
190
8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 El Mencho#47470
Rumble · Top
2 / 12 / 1
10% KP
15,257
15.9% share
7,166g
124 CS · 5.2/m
Fortified #TR1
Naafiri · Jungle
5 / 6 / 6
36.7% KP
12,159
12.6% share
9,294g
125 CS · 5.3/m
Strudel#TR1
Orianna · Mid
6 / 7 / 7
43.3% KP
27,360
28.4% share
10,407g
189 CS · 8/m
zorlukmodubasit#refaz
Kai'Sa · ADC
12 / 6 / 10
73.3% KP
31,787
33% share
14,121g
190 CS · 8/m
Patolojikifade#dark
Rell · Support
5 / 7 / 18
76.7% KP
9,658
10% share
9,117g
27 CS · 1.1/m
Red side
Victoryerinc gercek#88888
Tryndamere · Top
15 / 5 / 5
54.1% KP
26,791
28% share
15,256g
207 CS · 8.7/m
Flayer bane#AEO
Graves · Jungle
11 / 3 / 7
48.6% KP
25,155
26.3% share
15,217g
245 CS · 10.3/m
EZATDY#EZSCA
Vladimir · Mid
5 / 6 / 3
21.6% KP
19,457
20.3% share
9,940g
167 CS · 7/m
macfit gidici31#3131
Jhin · ADC
5 / 7 / 7
32.4% KP
13,403
14% share
10,993g
162 CS · 6.8/m
kaleci#3169
Poppy · Support
1 / 9 / 14
40.5% KP
10,949
11.4% share
7,873g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
