Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yuumi
Defeat
Ranked Solo/Duo · 98 days ago
0 / 8 / 12
K / D / A
54.5%
Kill participation
286.7
Damage / min
7,974g
268.8 gold / min
42
19 placed · 0 cleared
12
0.4 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNecrotyle#necro
Aatrox · Top
11 / 7 / 7
35.3% KP
38,029
27% share
14,627g
229 CS · 7.7/m
Tyche#CBTM
Lee Sin · Jungle
11 / 1 / 15
51% KP
20,125
14.3% share
16,516g
240 CS · 8.1/m
Just run#TR06
Fizz · Mid
8 / 4 / 10
35.3% KP
27,216
19.3% share
12,828g
174 CS · 5.9/m
Joyboy#Alena
Katarina · ADC
20 / 5 / 8
54.9% KP
44,958
32% share
18,469g
233 CS · 7.9/m
Çöte#TR1
Blitzcrank · Support
1 / 5 / 19
39.2% KP
10,379
7.4% share
9,987g
26 CS · 0.9/m
Red side
DefeatHaetta İsaksen#RNK1
Singed · Top
2 / 11 / 6
36.4% KP
32,127
31.8% share
10,599g
227 CS · 7.7/m
StarDizzy#TR1
Warwick · Jungle
6 / 12 / 3
40.9% KP
20,828
20.6% share
11,622g
171 CS · 5.8/m
Kâim Bey#TR1
Anivia · Mid
7 / 9 / 2
40.9% KP
21,497
21.3% share
11,595g
206 CS · 6.9/m
MS KING#035
Twitch · ADC
7 / 11 / 3
45.5% KP
18,107
17.9% share
13,515g
209 CS · 7/m
zorlukmodubasit#refaz
Yuumi · Support
0 / 8 / 12
54.5% KP
8,505
8.4% share
7,974g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
