Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 98 days ago
8 / 2 / 6
K / D / A
46.7%
Kill participation
1,059.7
Damage / min
10,906g
490.9 gold / min
10
7 placed · 0 cleared
178
8 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTanez#Relia
Brand · Top
3 / 1 / 4
23.3% KP
12,791
18.2% share
9,732g
188 CS · 8.5/m
Secret#SCRT
Locke · Jungle
9 / 4 / 5
46.7% KP
11,210
16% share
10,020g
156 CS · 7/m
Saki#Medic
Irelia · Mid
9 / 0 / 5
46.7% KP
18,072
25.8% share
12,551g
231 CS · 10.4/m
zorlukmodubasit#refaz
Ezreal · ADC
8 / 2 / 6
46.7% KP
23,544
33.5% share
10,906g
178 CS · 8/m
kala#2112
Janna · Support
1 / 2 / 16
56.7% KP
4,559
6.5% share
7,446g
32 CS · 1.4/m
Red side
DefeatKonSTaFunCH#999
Jax · Top
1 / 8 / 2
33.3% KP
11,386
20.6% share
7,321g
147 CS · 6.6/m
CEK31#31CEK
Gwen · Jungle
2 / 5 / 2
44.4% KP
8,179
14.8% share
9,591g
169 CS · 7.6/m
Isyutaru#アイス
Lux · Mid
3 / 3 / 1
44.4% KP
16,385
29.6% share
8,252g
187 CS · 8.4/m
Joyboy#Alena
Lucian · ADC
2 / 10 / 2
44.4% KP
12,871
23.2% share
7,622g
125 CS · 5.6/m
3 LoLcu Problemi#123
Bard · Support
1 / 5 / 4
55.6% KP
6,580
11.9% share
6,184g
38 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
