Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 95 days ago
7 / 6 / 7
K / D / A
48.3%
Kill participation
717.8
Damage / min
15,189g
559.4 gold / min
16
7 placed · 4 cleared
239
8.8 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywistarias wifey#1101
Fiora · Top
8 / 7 / 3
28.9% KP
26,311
23.9% share
13,117g
231 CS · 8.5/m
hfk#1309
Jarvan IV · Jungle
9 / 8 / 15
63.2% KP
18,941
17.2% share
13,077g
174 CS · 6.4/m
ayato#1763
Ekko · Mid
9 / 5 / 6
39.5% KP
29,499
26.8% share
13,834g
190 CS · 7/m
sakasiz#saka
Ashe · ADC
9 / 5 / 11
52.6% KP
25,711
23.3% share
15,427g
234 CS · 8.6/m
bad for an angel#LİSA
Seraphine · Support
3 / 4 / 18
55.3% KP
9,727
8.8% share
8,628g
34 CS · 1.3/m
Red side
DefeatInveterate#TR111
Jayce · Top
6 / 8 / 7
44.8% KP
22,214
22.9% share
12,870g
231 CS · 8.5/m
Gervonta Davis#Ver33
Qiyana · Jungle
5 / 8 / 9
48.3% KP
19,687
20.3% share
11,581g
193 CS · 7.1/m
Former NPC#HMARY
Aurelion Sol · Mid
9 / 8 / 10
65.5% KP
28,496
29.4% share
12,404g
167 CS · 6.2/m
zorlukmodubasit#refaz
Kai'Sa · ADC
7 / 6 / 7
48.3% KP
19,488
20.1% share
15,189g
239 CS · 8.8/m
acid#2029
Nautilus · Support
2 / 8 / 14
55.2% KP
7,109
7.3% share
7,980g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
