Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 93 days ago
5 / 8 / 5
K / D / A
50%
Kill participation
829.5
Damage / min
11,168g
452.5 gold / min
19
7 placed · 6 cleared
180
7.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzortcan#0001
Vladimir · Top
11 / 4 / 5
40% KP
40,920
30.5% share
13,096g
175 CS · 7.1/m
T a t a k i#taki
Hecarim · Jungle
9 / 4 / 12
52.5% KP
20,921
15.6% share
12,775g
184 CS · 7.5/m
uh huh honey#idgaf
Jayce · Mid
13 / 3 / 6
47.5% KP
36,164
27% share
15,045g
242 CS · 9.8/m
CHANGYUNPIJU#4444
Jhin · ADC
6 / 5 / 9
37.5% KP
22,328
16.6% share
11,453g
178 CS · 7.2/m
Noushem#TR1
Zilean · Support
1 / 4 / 20
52.5% KP
13,790
10.3% share
8,637g
48 CS · 1.9/m
Red side
Defeatprololada#TR1
Cho'Gath · Top
3 / 8 / 4
35% KP
15,463
19.5% share
10,150g
175 CS · 7.1/m
adventure time#1397
Dr. Mundo · Jungle
3 / 9 / 6
45% KP
16,022
20.2% share
9,315g
139 CS · 5.6/m
soylster#2714
Katarina · Mid
8 / 9 / 2
50% KP
19,795
24.9% share
12,400g
176 CS · 7.1/m
zorlukmodubasit#refaz
Lucian · ADC
5 / 8 / 5
50% KP
20,474
25.8% share
11,168g
180 CS · 7.3/m
MrDeepFear#TR1
Yuumi · Support
1 / 6 / 12
65% KP
7,650
9.6% share
7,168g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
