Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 93 days ago
2 / 8 / 21
K / D / A
52.3%
Kill participation
335.8
Damage / min
12,006g
343.7 gold / min
89
40 placed · 6 cleared
52
1.5 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMilkyW5Y 人#0000
Malphite · Top
3 / 6 / 11
31.8% KP
27,988
16.3% share
13,652g
238 CS · 6.8/m
Lunce#2505
Sylas · Jungle
17 / 7 / 11
63.6% KP
46,962
27.4% share
17,959g
211 CS · 6/m
Julius Caesar#TR99
Aurora · Mid
3 / 8 / 13
36.4% KP
29,596
17.2% share
11,302g
179 CS · 5.1/m
FaB Ganjaman#TR1
Caitlyn · ADC
19 / 8 / 7
59.1% KP
55,421
32.3% share
22,332g
273 CS · 7.8/m
zorlukmodubasit#refaz
Zilean · Support
2 / 8 / 21
52.3% KP
11,730
6.8% share
12,006g
52 CS · 1.5/m
Red side
DefeatSEC Arthas#TR1
Mordekaiser · Top
7 / 8 / 3
27% KP
37,554
21.7% share
15,483g
237 CS · 6.8/m
Ballıca Teksas#15ff
Rengar · Jungle
9 / 10 / 9
48.6% KP
32,133
18.6% share
15,091g
217 CS · 6.2/m
uh huh honey#idgaf
Viktor · Mid
16 / 7 / 5
56.8% KP
53,507
30.9% share
15,939g
252 CS · 7.2/m
Revuo#000
Jhin · ADC
5 / 9 / 9
37.8% KP
37,994
22% share
15,083g
242 CS · 6.9/m
Doğrudur Aynen#TR1
Karma · Support
0 / 10 / 19
51.4% KP
11,879
6.9% share
9,768g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
