Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 89 days ago
15 / 5 / 6
K / D / A
72.4%
Kill participation
1,237.5
Damage / min
17,277g
622.6 gold / min
30
9 placed · 8 cleared
253
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArsenikツ#777
Garen · Top
2 / 4 / 4
21.4% KP
10,388
11.5% share
9,538g
178 CS · 6.4/m
ARS#Matte
Wukong · Jungle
14 / 3 / 7
75% KP
26,610
29.4% share
14,197g
183 CS · 6.6/m
katakiuchi#akali
Akali · Mid
11 / 7 / 4
53.6% KP
23,133
25.5% share
11,268g
172 CS · 6.2/m
him#taha
Ezreal · ADC
1 / 9 / 6
25% KP
23,257
25.7% share
10,334g
191 CS · 6.9/m
Kaiser#NGS
Lulu · Support
0 / 6 / 15
53.6% KP
7,253
8% share
8,410g
56 CS · 2/m
Red side
Victoryrusseideite#yash1
Yone · Top
4 / 4 / 5
31% KP
27,706
27% share
13,545g
285 CS · 10.3/m
autumn harmony#nihil
Naafiri · Jungle
1 / 7 / 13
48.3% KP
10,166
9.9% share
9,774g
154 CS · 5.5/m
midking#13131
Syndra · Mid
7 / 6 / 3
34.5% KP
22,208
21.6% share
12,435g
179 CS · 6.5/m
zorlukmodubasit#refaz
Kai'Sa · ADC
15 / 5 / 6
72.4% KP
34,341
33.5% share
17,277g
253 CS · 9.1/m
delü#762
Nautilus · Support
2 / 6 / 17
65.5% KP
8,206
8% share
8,614g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
