Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Flex · 89 days ago
6 / 7 / 5
K / D / A
78.6%
Kill participation
749.2
Damage / min
13,242g
521.7 gold / min
17
8 placed · 6 cleared
250
9.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Dr. Mundo · Top
3 / 1 / 4
29.2% KP
21,809
23.2% share
12,571g
208 CS · 8.2/m
MayoebaYabureru#Cvrt
Xin Zhao · Jungle
7 / 4 / 12
79.2% KP
19,183
20.4% share
12,213g
176 CS · 6.9/m
outmind#TR1
Viktor · Mid
0 / 1 / 2
8.3% KP
16,492
17.6% share
8,612g
217 CS · 8.5/m
花は散るがゆえに花なり#Ktufi
Ashe · ADC
10 / 4 / 10
83.3% KP
24,430
26% share
13,841g
191 CS · 7.5/m
nashii#666
Seraphine · Support
4 / 4 / 15
79.2% KP
12,047
12.8% share
8,821g
30 CS · 1.2/m
Red side
DefeatxBraVERS#1207
Aatrox · Top
0 / 4 / 3
21.4% KP
19,297
25.1% share
9,368g
232 CS · 9.1/m
autumn harmony#nihil
Vi · Jungle
6 / 6 / 5
78.6% KP
18,660
24.3% share
11,365g
161 CS · 6.3/m
midking#13131
Ahri · Mid
0 / 2 / 6
42.9% KP
14,915
19.4% share
7,764g
185 CS · 7.3/m
zorlukmodubasit#refaz
Jinx · ADC
6 / 7 / 5
78.6% KP
19,016
24.7% share
13,242g
250 CS · 9.8/m
delü#762
Milio · Support
2 / 5 / 11
92.9% KP
4,992
6.5% share
7,456g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
