Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 88 days ago
4 / 6 / 3
K / D / A
53.8%
Kill participation
952.3
Damage / min
9,423g
406.2 gold / min
9
6 placed · 0 cleared
187
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwings#shark
Malphite · Top
4 / 7 / 3
53.8% KP
21,296
26.5% share
8,386g
153 CS · 6.6/m
Mtri#TR1
Jayce · Jungle
3 / 7 / 2
38.5% KP
21,044
26.2% share
9,887g
154 CS · 6.6/m
Joyboy#Alena
Katarina · Mid
2 / 10 / 1
23.1% KP
9,826
12.2% share
7,706g
138 CS · 5.9/m
zorlukmodubasit#refaz
Jinx · ADC
4 / 6 / 3
53.8% KP
22,093
27.5% share
9,423g
187 CS · 8.1/m
Lulu Or Feed#4747
Lulu · Support
0 / 7 / 5
38.5% KP
6,097
7.6% share
5,416g
21 CS · 0.9/m
Red side
VictorySavvi#TR5
Dr. Mundo · Top
5 / 5 / 7
32.4% KP
24,971
26.6% share
9,629g
166 CS · 7.2/m
yigit3460#3460
Qiyana · Jungle
17 / 1 / 3
54.1% KP
21,590
23% share
15,056g
221 CS · 9.5/m
neyse#TrTr1
Viktor · Mid
1 / 0 / 8
24.3% KP
12,118
12.9% share
11,522g
232 CS · 10/m
samuel ballet#8998
Draven · ADC
10 / 3 / 8
48.6% KP
22,149
23.6% share
13,421g
180 CS · 7.8/m
Morganthe#TR1
Sona · Support
4 / 4 / 16
54.1% KP
12,872
13.7% share
8,869g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
