Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Flex · 88 days ago
10 / 13 / 9
K / D / A
70.4%
Kill participation
1,139.5
Damage / min
17,966g
626 gold / min
16
7 placed · 3 cleared
229
8 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaelion#2308
Renekton · Top
8 / 6 / 2
21.3% KP
24,624
19.2% share
11,110g
194 CS · 6.8/m
Şaplak Makinesi#UĞĞHH
Aatrox · Jungle
12 / 5 / 18
63.8% KP
25,439
19.9% share
14,705g
224 CS · 7.8/m
Sprunk#NOXUS
Ryze · Mid
3 / 4 / 5
17% KP
19,429
15.2% share
9,805g
181 CS · 6.3/m
Kunnias#000
Katarina · ADC
22 / 8 / 17
83% KP
45,388
35.5% share
18,551g
195 CS · 6.8/m
Kanuny#TR1
Yuumi · Support
2 / 4 / 38
85.1% KP
13,052
10.2% share
9,955g
7 CS · 0.2/m
Red side
VictoryREVΩXA#Fosil
Darius · Top
1 / 8 / 9
37% KP
19,003
14.6% share
9,250g
168 CS · 5.9/m
rahasyaaaaaAAAAA#GOD
Jarvan IV · Jungle
7 / 8 / 16
85.2% KP
24,979
19.2% share
13,522g
198 CS · 6.9/m
see you soon#2701
Viktor · Mid
7 / 6 / 10
63% KP
43,993
33.7% share
14,563g
260 CS · 9.1/m
zorlukmodubasit#refaz
Vayne · ADC
10 / 13 / 9
70.4% KP
32,703
25.1% share
17,966g
229 CS · 8/m
delü#762
Nautilus · Support
2 / 12 / 15
63% KP
9,733
7.5% share
8,502g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
