Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Victory
Ranked Solo/Duo · 86 days ago
3 / 10 / 11
K / D / A
29.8%
Kill participation
683.5
Damage / min
12,132g
374.4 gold / min
14
7 placed · 1 cleared
209
6.5 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsoylster#2714
Vayne · Top
4 / 14 / 2
15.8% KP
33,010
22.1% share
11,734g
216 CS · 6.7/m
ı miss her#76423
Talon · Jungle
13 / 12 / 7
52.6% KP
43,330
28.9% share
17,629g
210 CS · 6.5/m
Peter Müller#eudog
Syndra · Mid
9 / 5 / 7
42.1% KP
32,402
21.6% share
14,533g
296 CS · 9.1/m
Worst Player XD#TR1
Ryze · ADC
9 / 8 / 7
42.1% KP
30,750
20.5% share
14,997g
270 CS · 8.3/m
SERVER ADMIN#123
Janna · Support
3 / 8 / 22
65.8% KP
10,194
6.8% share
10,597g
17 CS · 0.5/m
Red side
Victoryanlatı boşluğu#00000
Rek'Sai · Top
11 / 5 / 10
44.7% KP
24,902
18.7% share
16,143g
251 CS · 7.7/m
мало тебя#5421
Hecarim · Jungle
22 / 8 / 9
66% KP
41,571
31.1% share
20,448g
260 CS · 8/m
고윤정#Triss
Taliyah · Mid
10 / 5 / 10
42.6% KP
31,855
23.9% share
16,371g
267 CS · 8.2/m
zorlukmodubasit#refaz
Seraphine · ADC
3 / 10 / 11
29.8% KP
22,146
16.6% share
12,132g
209 CS · 6.5/m
The Copy Ninja#0000
Nautilus · Support
1 / 10 / 25
55.3% KP
13,045
9.8% share
10,599g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
