Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 79 days ago
13 / 5 / 4
K / D / A
48.6%
Kill participation
1,064.5
Damage / min
14,341g
598 gold / min
16
7 placed · 4 cleared
207
8.6 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDALTON AKIN#DLTN
Anivia · Top
5 / 4 / 4
25.7% KP
15,460
17.9% share
10,113g
169 CS · 7/m
Kira#sss1
Viego · Jungle
8 / 4 / 8
45.7% KP
15,110
17.5% share
12,702g
186 CS · 7.8/m
ZAFER TÜRİZM#Hsthg
Irelia · Mid
7 / 9 / 4
31.4% KP
20,338
23.6% share
13,573g
221 CS · 9.2/m
zorlukmodubasit#refaz
Kai'Sa · ADC
13 / 5 / 4
48.6% KP
25,531
29.6% share
14,341g
207 CS · 8.6/m
delü#762
Nautilus · Support
2 / 5 / 15
48.6% KP
9,846
11.4% share
7,925g
17 CS · 0.7/m
Red side
DefeatAllah Tek Korkum#OTP
Jayce · Top
5 / 7 / 7
46.2% KP
19,952
24.7% share
9,745g
182 CS · 7.6/m
selvisk#idgaf
Vi · Jungle
6 / 4 / 12
69.2% KP
13,942
17.2% share
10,432g
167 CS · 7/m
sinner#fade
Ahri · Mid
8 / 7 / 6
53.8% KP
17,681
21.9% share
10,240g
164 CS · 6.8/m
the time has com#1540
Caitlyn · ADC
4 / 9 / 9
50% KP
18,652
23.1% share
9,066g
140 CS · 5.8/m
ayano#ヤンデレ
Seraphine · Support
3 / 8 / 13
61.5% KP
10,660
13.2% share
7,675g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
