Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 74 days ago
12 / 8 / 10
K / D / A
48.9%
Kill participation
1,199.7
Damage / min
17,102g
566.6 gold / min
22
10 placed · 5 cleared
254
8.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOld Faker#9102
Vel'Koz · Top
5 / 13 / 5
26.3% KP
22,985
18.1% share
11,221g
209 CS · 6.9/m
Cıva#LoL
Ambessa · Jungle
4 / 5 / 7
28.9% KP
18,141
14.3% share
12,889g
244 CS · 8.1/m
gerizekali mal#hzrn
Akali · Mid
9 / 4 / 6
39.5% KP
25,653
20.2% share
13,707g
210 CS · 7/m
DD HIGHEST#ddm
Samira · ADC
12 / 11 / 7
50% KP
32,623
25.6% share
15,857g
197 CS · 6.5/m
Bambi#TR4
Sylas · Support
8 / 12 / 14
57.9% KP
27,805
21.9% share
11,852g
58 CS · 1.9/m
Red side
VictoryZZZZZnnnn#TR1
Kennen · Top
14 / 7 / 6
44.4% KP
29,054
21.6% share
13,503g
230 CS · 7.6/m
Gölge Alev#6767
Graves · Jungle
8 / 6 / 15
51.1% KP
34,294
25.5% share
14,357g
204 CS · 6.8/m
sunfyrhe#186
Zoe · Mid
8 / 8 / 9
37.8% KP
24,427
18.2% share
12,917g
188 CS · 6.2/m
zorlukmodubasit#refaz
Jinx · ADC
12 / 8 / 10
48.9% KP
36,212
26.9% share
17,102g
254 CS · 8.4/m
AliBaba#TR8
Alistar · Support
3 / 9 / 28
68.9% KP
10,397
7.7% share
10,354g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
