Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Flex · 73 days ago
24 / 6 / 5
K / D / A
67.4%
Kill participation
1,765.6
Damage / min
23,200g
821.2 gold / min
10
5 placed · 3 cleared
302
10.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDreadway Captain#KEG
Gangplank · Top
15 / 5 / 6
65.6% KP
32,137
31% share
15,233g
209 CS · 7.4/m
SoSluMaKarNa24#TR1
Rammus · Jungle
1 / 7 / 13
43.8% KP
10,694
10.3% share
9,560g
158 CS · 5.6/m
hells kitchen 1#TR1
Aurora · Mid
5 / 9 / 9
43.8% KP
24,737
23.9% share
10,332g
173 CS · 6.1/m
XxFuroxX#TR1
Yunara · ADC
4 / 10 / 10
43.8% KP
18,110
17.5% share
11,631g
175 CS · 6.2/m
cccgökayccc#TR1
Neeko · Support
7 / 12 / 8
46.9% KP
17,953
17.3% share
10,475g
48 CS · 1.7/m
Red side
Victoryнαρρу#нσяиу
Kennen · Top
7 / 8 / 5
27.9% KP
25,535
19.2% share
11,344g
157 CS · 5.6/m
göz十temasıyasak#C180
Elise · Jungle
4 / 8 / 7
25.6% KP
13,895
10.4% share
10,216g
148 CS · 5.2/m
hisler yanılmaz#9x6d
Jayce · Mid
6 / 7 / 11
39.5% KP
28,706
21.6% share
11,397g
195 CS · 6.9/m
zaferlol#333
Tristana · ADC
24 / 6 / 5
67.4% KP
49,877
37.5% share
23,200g
302 CS · 10.7/m
Jajanken#9557
Leona · Support
2 / 4 / 25
62.8% KP
15,026
11.3% share
10,433g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
