Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 72 days ago
10 / 6 / 12
K / D / A
51.2%
Kill participation
1,181.3
Damage / min
20,517g
531.1 gold / min
26
13 placed · 6 cleared
328
8.5 CS / min
Objective control
4
Dragons
3
Baron
9
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryнαρρу#нσяиу
Shen · Top
7 / 4 / 16
53.5% KP
34,392
19.4% share
15,748g
261 CS · 6.8/m
DALTON AKIN#DLTN
Viego · Jungle
16 / 3 / 12
65.1% KP
39,972
22.6% share
20,233g
262 CS · 6.8/m
dengim değilsin#ozzy
Cho'Gath · Mid
8 / 6 / 11
44.2% KP
42,456
24% share
16,924g
287 CS · 7.4/m
zaferlol#333
Kai'Sa · ADC
10 / 6 / 12
51.2% KP
45,638
25.8% share
20,517g
328 CS · 8.5/m
pappytoo#delü
Nautilus · Support
2 / 6 / 24
60.5% KP
14,543
8.2% share
11,143g
31 CS · 0.8/m
Red side
Defeatgöz十temasıyasak#C180
K'Sante · Top
2 / 11 / 10
48% KP
21,376
11.2% share
11,363g
196 CS · 5.1/m
durumlar vahim#1234
Kha'Zix · Jungle
7 / 11 / 8
60% KP
35,578
18.7% share
17,701g
221 CS · 5.7/m
zoycade#zrv
Ahri · Mid
8 / 4 / 11
76% KP
58,658
30.8% share
17,547g
327 CS · 8.5/m
rayan cherki#014
Ezreal · ADC
7 / 7 / 10
68% KP
65,094
34.1% share
17,634g
271 CS · 7/m
İlhami#TR1
Milio · Support
1 / 10 / 13
56% KP
9,948
5.2% share
9,562g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
