Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 68 days ago
28 / 7 / 1
K / D / A
55.8%
Kill participation
2,881.3
Damage / min
21,333g
810.6 gold / min
20
8 placed · 4 cleared
245
9.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlways in Dreams#Feel
Vladimir · Top
4 / 4 / 11
28.8% KP
26,470
16% share
11,239g
218 CS · 8.3/m
gottensken123#tr7
Kha'Zix · Jungle
16 / 4 / 11
51.9% KP
40,154
24.3% share
17,059g
211 CS · 8/m
Caraxes#FOUR
Zilean · Mid
1 / 3 / 14
28.8% KP
12,258
7.4% share
9,713g
172 CS · 6.5/m
zaferlol#333
Kai'Sa · ADC
28 / 7 / 1
55.8% KP
75,825
45.9% share
21,333g
245 CS · 9.3/m
pappytoo#delü
Alistar · Support
3 / 7 / 25
53.8% KP
10,535
6.4% share
9,436g
18 CS · 0.7/m
Red side
DefeatLightning#blood
Sion · Top
2 / 8 / 4
24% KP
21,973
20.2% share
11,994g
219 CS · 8.3/m
cinnet#1337
Sylas · Jungle
5 / 11 / 13
72% KP
28,154
25.9% share
13,169g
147 CS · 5.6/m
Twitch Senpai#TR2
Ekko · Mid
10 / 6 / 4
56% KP
23,248
21.4% share
14,537g
179 CS · 6.8/m
afrodit#838
Mel · ADC
6 / 11 / 2
32% KP
21,413
19.7% share
11,195g
176 CS · 6.7/m
Qimarandietr#JGDIF
Camille · Support
2 / 16 / 5
28% KP
13,949
12.8% share
7,779g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
