Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 67 days ago
13 / 7 / 9
K / D / A
57.9%
Kill participation
1,053.5
Damage / min
18,211g
558 gold / min
23
6 placed · 6 cleared
244
7.5 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKOKO#DEG
Mordekaiser · Top
4 / 6 / 3
18.4% KP
11,995
10.4% share
10,880g
189 CS · 5.8/m
EDG wx 3334532#xxx
Viego · Jungle
12 / 8 / 7
50% KP
22,532
19.4% share
14,950g
213 CS · 6.5/m
Sakin#WOW
Lissandra · Mid
6 / 11 / 16
57.9% KP
37,172
32.1% share
12,578g
188 CS · 5.8/m
zaferlol#333
Tristana · ADC
13 / 7 / 9
57.9% KP
34,380
29.7% share
18,211g
244 CS · 7.5/m
İÇERİM ŞARABI#NTC
Thresh · Support
3 / 8 / 24
71.1% KP
9,785
8.4% share
10,447g
26 CS · 0.8/m
Red side
VictoryZZZZZnnnn#TR1
Kennen · Top
8 / 8 / 15
57.5% KP
28,873
19.4% share
14,078g
257 CS · 7.9/m
Lighto#1706
Naafiri · Jungle
7 / 11 / 18
62.5% KP
23,295
15.6% share
14,976g
238 CS · 7.3/m
Former NPC#HMARY
Zed · Mid
13 / 8 / 21
85% KP
60,446
40.6% share
20,144g
245 CS · 7.5/m
sakasiz#saka
Ashe · ADC
8 / 5 / 16
60% KP
23,701
15.9% share
15,573g
215 CS · 6.6/m
ilteroviç#ilter
Zilean · Support
4 / 6 / 28
80% KP
12,538
8.4% share
10,450g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
