Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 67 days ago
13 / 3 / 7
K / D / A
54.1%
Kill participation
1,385.3
Damage / min
11,957g
525.6 gold / min
14
6 placed · 0 cleared
174
7.6 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryzaferlol#333
Qiyana · Top
13 / 3 / 7
54.1% KP
31,515
33.5% share
11,957g
174 CS · 7.6/m
GELİYOM KANKA#TR1
Ivern · Jungle
0 / 3 / 19
51.4% KP
6,630
7.1% share
9,377g
126 CS · 5.5/m
claptoon#TR1
Ryze · Mid
9 / 2 / 7
43.2% KP
22,430
23.9% share
11,446g
200 CS · 8.8/m
levia#1511
Samira · ADC
15 / 2 / 5
54.1% KP
23,895
25.4% share
14,207g
203 CS · 8.9/m
pappytoo#delü
Nautilus · Support
0 / 2 / 19
51.4% KP
9,527
10.1% share
6,866g
24 CS · 1.1/m
Red side
DefeatRA9#TR2
Irelia · Top
2 / 10 / 3
41.7% KP
14,653
21.7% share
8,605g
174 CS · 7.6/m
Darkwin#PEPE
Sylas · Jungle
3 / 7 / 3
50% KP
10,048
14.9% share
8,475g
128 CS · 5.6/m
İÇERİM ŞARABI#NTC
Zed · Mid
3 / 7 / 1
33.3% KP
19,437
28.8% share
8,162g
164 CS · 7.2/m
agothlen#231
Syndra · ADC
3 / 6 / 3
50% KP
17,969
26.6% share
10,684g
181 CS · 8/m
Elonuzda Pat Pat#TR1
Taric · Support
1 / 7 / 5
50% KP
5,354
7.9% share
6,574g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
