Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Flex · 67 days ago
12 / 10 / 10
K / D / A
44%
Kill participation
1,122.9
Damage / min
14,591g
536.4 gold / min
23
7 placed · 5 cleared
187
6.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrulina#5151
Trundle · Top
8 / 8 / 0
23.5% KP
14,796
18.7% share
11,641g
212 CS · 7.8/m
IMaddoXI Phoenix#2785
Vi · Jungle
7 / 8 / 6
38.2% KP
11,648
14.7% share
11,693g
195 CS · 7.2/m
umut123#tulin
Aurora · Mid
0 / 12 / 6
17.6% KP
12,038
15.2% share
7,241g
134 CS · 4.9/m
OWEN#WBGG
Aphelios · ADC
16 / 11 / 6
64.7% KP
31,219
39.4% share
16,561g
195 CS · 7.2/m
Wednesday#6nine
Thresh · Support
3 / 11 / 18
61.8% KP
9,502
12% share
8,320g
22 CS · 0.8/m
Red side
Victorylevia#1511
Lucian · Top
3 / 10 / 2
10% KP
17,224
12.9% share
9,648g
172 CS · 6.3/m
oren#1202
Kha'Zix · Jungle
20 / 3 / 14
68% KP
40,517
30.4% share
19,810g
238 CS · 8.8/m
claptoon#TR1
Viktor · Mid
13 / 3 / 14
54% KP
35,613
26.7% share
15,183g
240 CS · 8.8/m
zaferlol#333
Qiyana · ADC
12 / 10 / 10
44% KP
30,543
22.9% share
14,591g
187 CS · 6.9/m
pappytoo#delü
Braum · Support
2 / 8 / 26
56% KP
9,263
7% share
8,729g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
