Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Flex · 66 days ago
14 / 7 / 15
K / D / A
80.6%
Kill participation
1,207.6
Damage / min
17,290g
687 gold / min
24
5 placed · 9 cleared
215
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHi Im ByKinqest#TR1
Ornn · Top
5 / 5 / 9
46.7% KP
16,525
16.6% share
10,470g
190 CS · 7.5/m
mReys the Geishâ#000
Olaf · Jungle
4 / 8 / 5
30% KP
9,837
9.9% share
8,932g
138 CS · 5.5/m
hells kitchen 1#TR1
Syndra · Mid
8 / 3 / 7
50% KP
29,249
29.3% share
12,047g
208 CS · 8.3/m
XxFuroxX#TR1
Ezreal · ADC
12 / 9 / 7
63.3% KP
35,839
35.9% share
13,554g
156 CS · 6.2/m
cccgökayccc#TR1
Nautilus · Support
1 / 11 / 19
66.7% KP
8,245
8.3% share
7,784g
27 CS · 1.1/m
Red side
VictoryLil Deft#3453
Malphite · Top
1 / 3 / 8
25% KP
12,996
12.2% share
9,285g
202 CS · 8/m
yunik#00001
Aatrox · Jungle
16 / 7 / 9
69.4% KP
29,986
28.3% share
14,751g
198 CS · 7.9/m
sakasiz#saka
Viktor · Mid
5 / 6 / 14
52.8% KP
23,285
21.9% share
10,328g
169 CS · 6.7/m
zaferlol#333
Kai'Sa · ADC
14 / 7 / 15
80.6% KP
30,392
28.6% share
17,290g
215 CS · 8.5/m
pappytoo#delü
Braum · Support
0 / 7 / 30
83.3% KP
9,434
8.9% share
8,849g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
