Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 62 days ago
17 / 8 / 4
K / D / A
75%
Kill participation
1,165.5
Damage / min
19,569g
665.6 gold / min
36
10 placed · 10 cleared
261
8.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNefesalamıyorumG#Floyd
Nasus · Top
3 / 8 / 4
25% KP
15,242
16.8% share
10,567g
206 CS · 7/m
TinyWatisduck#TR1
Zac · Jungle
0 / 6 / 12
42.9% KP
10,480
11.5% share
9,747g
180 CS · 6.1/m
No mercy#1964
Lissandra · Mid
4 / 6 / 8
42.9% KP
18,159
20% share
11,257g
222 CS · 7.6/m
zaferlol#333
Kai'Sa · ADC
17 / 8 / 4
75% KP
34,266
37.7% share
19,569g
261 CS · 8.9/m
Phobie#Kid
Seraphine · Support
4 / 6 / 16
71.4% KP
12,690
14% share
10,504g
38 CS · 1.3/m
Red side
VictoryZenger#3506
Riven · Top
5 / 4 / 7
35.3% KP
32,950
23.7% share
12,670g
218 CS · 7.4/m
Nâ Bluê#x1xx
Jayce · Jungle
18 / 6 / 5
67.6% KP
48,534
34.9% share
19,749g
253 CS · 8.6/m
Obsession#mid
Galio · Mid
6 / 3 / 10
47.1% KP
19,411
13.9% share
13,020g
250 CS · 8.5/m
mtdokuz#689
Kog'Maw · ADC
4 / 10 / 14
52.9% KP
30,353
21.8% share
13,561g
198 CS · 6.7/m
Realegendary#TR1
Rell · Support
1 / 5 / 21
64.7% KP
7,961
5.7% share
10,231g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
