Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 57 days ago
7 / 11 / 9
K / D / A
55.2%
Kill participation
890.6
Damage / min
12,702g
464.7 gold / min
19
8 placed · 4 cleared
204
7.5 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLocay#6435
Ornn · Top
0 / 5 / 10
34.5% KP
11,256
12.9% share
8,513g
166 CS · 6.1/m
tutmayan kupon#miran
Talon · Jungle
11 / 9 / 5
55.2% KP
23,194
26.6% share
13,773g
146 CS · 5.3/m
engelliyim#hctib
Malzahar · Mid
8 / 12 / 7
51.7% KP
22,161
25.5% share
12,459g
210 CS · 7.7/m
zaferlol#333
Jinx · ADC
7 / 11 / 9
55.2% KP
24,342
28% share
12,702g
204 CS · 7.5/m
Egementalist#miley
Soraka · Support
3 / 3 / 17
69% KP
6,095
7% share
8,794g
20 CS · 0.7/m
Red side
Victoryvisan#333
Yone · Top
2 / 4 / 2
10% KP
17,405
13.5% share
9,965g
214 CS · 7.8/m
k4rdun 0glu#00000
Qiyana · Jungle
8 / 7 / 8
40% KP
24,096
18.7% share
15,376g
201 CS · 7.4/m
FantasticBorek#TR1
Kog'Maw · Mid
11 / 7 / 6
42.5% KP
41,421
32.1% share
14,077g
222 CS · 8.1/m
liquid smooth#ad237
Yunara · ADC
8 / 7 / 9
42.5% KP
25,982
20.2% share
16,627g
216 CS · 7.9/m
creaox#acc1
Sylas · Support
11 / 5 / 9
50% KP
19,970
15.5% share
11,521g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
