Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 56 days ago
14 / 10 / 3
K / D / A
40.5%
Kill participation
1,397.7
Damage / min
20,225g
609.5 gold / min
29
9 placed · 4 cleared
283
8.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThorfînnn#TR1
Jayce · Top
3 / 9 / 4
18.9% KP
19,677
15.3% share
11,366g
237 CS · 7.1/m
gece#ΣΣΣ
Ekko · Jungle
7 / 5 / 8
40.5% KP
23,480
18.2% share
16,084g
262 CS · 7.9/m
BAYDIM YA#XDXDD
Akshan · Mid
15 / 6 / 6
56.8% KP
35,737
27.7% share
16,166g
212 CS · 6.4/m
hepinize yeterim#01907
Jinx · ADC
8 / 10 / 9
45.9% KP
20,944
16.3% share
15,041g
243 CS · 7.3/m
Buzaziz#TR1
Vel'Koz · Support
4 / 12 / 21
67.6% KP
29,037
22.5% share
11,101g
39 CS · 1.2/m
Red side
VictoryÖzgectasy#özge
Locke · Top
7 / 7 / 6
31% KP
19,390
14.1% share
13,706g
222 CS · 6.7/m
nao#vio
Kayn · Jungle
15 / 6 / 7
52.4% KP
41,550
30.1% share
19,062g
256 CS · 7.7/m
So Rare#lytlm
Lux · Mid
4 / 5 / 13
40.5% KP
25,639
18.6% share
11,773g
209 CS · 6.3/m
zaferlol#333
Tristana · ADC
14 / 10 / 3
40.5% KP
46,380
33.6% share
20,225g
283 CS · 8.5/m
Luna#ルーナ
Janna · Support
2 / 9 / 24
61.9% KP
4,976
3.6% share
10,855g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
