Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 56 days ago
19 / 2 / 6
K / D / A
69.4%
Kill participation
1,632.8
Damage / min
18,356g
714.7 gold / min
20
8 placed · 4 cleared
238
9.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyakısıklıömer31#TR1
Akshan · Top
6 / 6 / 5
55% KP
22,780
28.2% share
13,009g
182 CS · 7.1/m
Serhatı yedim#TR1
Viego · Jungle
3 / 9 / 2
25% KP
7,445
9.2% share
8,597g
156 CS · 6.1/m
akiru#1110
Gragas · Mid
6 / 4 / 6
60% KP
23,466
29.1% share
10,155g
168 CS · 6.5/m
YorgunsunDegilmi#0EE
Caitlyn · ADC
4 / 9 / 3
35% KP
15,095
18.7% share
11,290g
210 CS · 8.2/m
insomnia#ζζζ
Karma · Support
1 / 8 / 7
40% KP
11,902
14.8% share
7,104g
41 CS · 1.6/m
Red side
VictorySpeedyGnzales#3575
Pantheon · Top
1 / 6 / 7
22.2% KP
13,462
13.8% share
8,902g
166 CS · 6.5/m
fdlkrby#TR1
Warwick · Jungle
11 / 4 / 10
58.3% KP
19,420
20% share
12,534g
147 CS · 5.7/m
ilia karahanlı#biat
Syndra · Mid
5 / 5 / 5
27.8% KP
19,092
19.6% share
11,557g
227 CS · 8.8/m
zaferlol#333
Tristana · ADC
19 / 2 / 6
69.4% KP
41,937
43.1% share
18,356g
238 CS · 9.3/m
A LONG TIME#Krk
Zilean · Support
0 / 3 / 23
63.9% KP
3,347
3.4% share
8,556g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
