Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 54 days ago
6 / 12 / 6
K / D / A
40%
Kill participation
763.4
Damage / min
8,938g
333.3 gold / min
11
8 placed · 0 cleared
137
5.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBazman#smurf
Volibear · Top
4 / 7 / 7
21.2% KP
12,510
10.9% share
11,074g
192 CS · 7.2/m
demonshade#333
Viego · Jungle
19 / 2 / 7
50% KP
33,012
28.7% share
19,232g
263 CS · 9.8/m
lerguz#247
Vladimir · Mid
3 / 5 / 7
19.2% KP
14,589
12.7% share
9,971g
156 CS · 5.8/m
Apc Abuser#APC
Hwei · ADC
14 / 7 / 9
44.2% KP
39,770
34.6% share
15,810g
185 CS · 6.9/m
ENVERLAND#1616
Pantheon · Support
12 / 9 / 12
46.2% KP
15,090
13.1% share
12,628g
44 CS · 1.6/m
Red side
DefeatYorgunsunDegilmi#0EE
Karma · Top
3 / 8 / 4
23.3% KP
19,524
19% share
8,498g
153 CS · 5.7/m
DCI DSS#9000
Taliyah · Jungle
12 / 12 / 9
70% KP
27,802
27% share
14,463g
144 CS · 5.4/m
zaferlol#333
Annie · Mid
6 / 12 / 6
40% KP
20,472
19.9% share
8,938g
137 CS · 5.1/m
Crabbbq#TR1
Jhin · ADC
9 / 12 / 10
63.3% KP
18,977
18.4% share
13,485g
206 CS · 7.7/m
HinTFakiRii#TR1
Senna · Support
0 / 8 / 17
56.7% KP
16,216
15.7% share
8,355g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
